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MarcusDuFrane

OpenGL Runtime error

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So i'm new to using OpenGL, just to get that out there. I downloaded all the windows sdk, apis, and the new opengl32.DLL. put them in the right places took three hours of my time to set up visual studio to use the windows sdk. All that said I wrote a sample opengl program got rid of all the compiletime errors and now im getting a runtime error from windows saying "The porcedure entry point SetPixelFormat could not be located in the dynamic link libray OpenGL32.DLL" My first guess was that I had an out of date DLL but like I said i got the new one and I still get the same problem. Any Ideas guys, I don't even know what to do next.

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Is it the express edition? If so, did you follow these steps? Can you compile and run a simple Win32 application that just creates a window and has no OpenGL code (NOT a console application)?

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yep express it its...I have followed al those instructions excpet the trying a simple win32 app...turns out i commented out the wrong lines so i went and changed that but still the opengl app isn't working...I'll try to find a quick win32 app to try quick.

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ok now im getting script errors in the win32 app wizard. so I can't set up a win32 window app only the console app. I about ready to reinstall visual studio and start over.

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