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How to debug d3d10 shader in vs2005?

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It is known that one can trace dx9 shader step by step in vs2003. I want to ask how can I debug dx10 shader in the same manner in vs2005 Thanks!

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You can't. VS Shader Debugging has basically been dropped in favour of focusing on PIX's shader debugging facilities.

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You have to compile your shaders with debug info enabled or you'll only get assembly level debugging.

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