How to debug d3d10 shader in vs2005?
It is known that one can trace dx9 shader step by step in vs2003.
I want to ask how can I debug dx10 shader in the same manner in vs2005
Thanks!
You can't. VS Shader Debugging has basically been dropped in favour of focusing on PIX's shader debugging facilities.
You have to compile your shaders with debug info enabled or you'll only get assembly level debugging.
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