• Advertisement
Sign in to follow this  

Linker warnings

This topic is 3841 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

d3dx9.lib(d3dx9_34.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored 4>d3dx9.lib(d3dx9_34.dll) : warning LNK4221: no public symbols found; archive member will be inaccessible 4>opengl32.lib(OPENGL32.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored 4>opengl32.lib(OPENGL32.dll) : warning LNK4221: no public symbols found; archive member will be inaccessible 4>glu32.lib(GLU32.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored 4>glu32.lib(GLU32.dll) : warning LNK4221: no public symbols found; archive member will be inaccessible I got these warnings when I build my engine I guess it started to show up after I installed DXJune SDK. Is this anything to worry about or is it just a redefinition being ignored.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement