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guptan

How To setup CAsyncSocket as a console client

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hi, I am having problems with CAsyncSocket. I need to connect to a micro controller which hosts a tcp/ip server. As a test client, I use a windows console application with MFC support. I use a class which is derived from CAsyncSocket. I overrided the functions OnConnect, OnRecieve, OnClose etc. When I connect with this object I get WSAEWOULDBLOCK error. But afterwards none of my overrided functions get called. Is it possible to use CAsyncSocket as a console client. How do I know that my socket is actually connected. Even if the server is not run, the connect() cause the WSAEWOULDBLOCK error. Thanks in Advance, >guptan

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I never liked MFC. I also am pretty much against Windows async sockets, because they are platform specific, and have several potential bugs, while performing worse than select(). So, sorry, I can't help you. It may be that others also can't help you, for similar reasons.

Have you tried the MFC socket samples? Searching for the appropriate Google keywords?

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