visual c++ and opengl

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0 comments, last by _neutrin0_ 16 years, 9 months ago
I have made an opengl application in VISUAL C++ 2005. I did it by creating an empty project and coping glut.dll and glui.gll to VISUAL C++ 2005 lib directory. Now the project is completed but my guide wants to do some changes later. Now the problem is that he dont know where to copy these dll and .h (glut,glui etc) files to compile my project and so later if would try to change something later he would have to work out all these later. I just want to know how can I make a installer for my project ...or make some kind of folder with all files in it [like I have seen that if download the source code from net you dont need to worry about the libraries if you open workspace ].
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For making installers, check out
NSIS
and
Inno Setup

Inno is a little bit easier to use.

Hope that helps.
++ My::Game ++

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