Inline assembly pixel manipulation.

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10 comments, last by Antheus 16 years, 8 months ago
Quote:Original post by Kwizatz
Enjoy, welcome to ~20 years ago. Sometimes giving people exactly what they ask for is the best way for them to find out they didn't really wanted it in the first place.


Quote:# Scramble (C or C++, you decide!)

Quote:Copyright 1997-2001


Are you trying to kill me? ;_;
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Quote:Original post by Kwizatz
Enjoy, welcome to ~20 years ago. Sometimes giving people exactly what they ask for is the best way for them to find out they didn't really wanted it in the first place.


Ironically, if you were to use advice posted there, the resulting assembly-based code would almost certainly be slower than simply writing it in plain C or C++, and compiling it on modern compiler.

Even using state of the art assembly there would result in sub-optimal run-time due to lack of extended instructions, or OS primitives available today.

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