api for 2d?
If you want an all-in-one package I would recommend SDL or Allegro. Personally I use OpenGL for graphics, GLFW for input and FMod for sound :)
Quote:Original post by Mekanikles
http://nehe.gamedev.net/ is allways a good start if you decide for OpenGL
No it's not. See this thread for why not.
Probably SDL or Allegro would be your best bet for a simple, inclusive 2D API. Though you could always use DirectX (DirectGraphics, DirectSound, etc) or OpenGL (with FMOD or OpenAL for sound).
However, using a 3D API for 2D graphics is the generally preferred method these days if performance and features are a concern.
Have to disagree with you there ravyne2001, now I agree it's not in mint condition but for one who has never seen OpenGL before I think it's very leniant. Sure did help me understand how GL works in general, but that a few years ago though... :)
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