Sign in to follow this  
willthrom

Rotation Surface

Recommended Posts

willthrom    122
Hi, I have develop a app using Direct9(migrate to directX7 with directdraw) to manage surface with GDI+ to draw primitives, text and other windows stuff. Now, I need to rotate all 90 degrees to the left because the phisical screen are rotate. I know that a fast method is imposible but.... any idea? My only thought is render to texture, and mapping the texture in a plane(cube,etc) and rotate the view... but I thing that it is very very very slow (GDI+ is the worst by now I cant change it). And in this case.. how can a offscreen surface (used to draw GDI+) render in a texture? Now, a direct7 code with lock surface and a software rotate is coded by it´s very slow :( Thank you. [Edited by - willthrom on August 2, 2007 2:12:12 AM]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this