Jump to content
  • Advertisement
Sign in to follow this  

3D Mesh Format

This topic is 4094 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've just started with DX10 and found that it no longer has any way of easily loading .X files (at least, without DXUT). Basically, what would be a suitable file format to use to store meshes/animation? I'm looking over the FBX SDK, but it seems a little overkill right now... Thanks in advance ~ Slug

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!