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wyrd

Where can I find QA jobs, other than Monster/Dice?

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wyrd    112
I don't particularly have any current up-to-date skills, other than web development. In any case, I was hoping to get into the game industry through the QA department, and use it as a learning experience as to how the game industry really works. Perhaps from there I'll be able to find a better position within the industry. I've been looking on monster.com and dice.com for QA jobs, unfortunately they're all posted by recruiters and the like. If I remember correctly, those are the folks I should be staying away from, and should apply for jobs directly at the companies. I've searched around these forums, and found a few great sites (gamedevmap.com and craigslist.com). Unfortunately all of the company sites I've visited do not have any QA jobs listed. That brings me back to here. Where are QA jobs listed by companies, or are they simply not listed? If companies do not generally list QA jobs, how should I proceed? Off topic: Since I'm here, do gaming companies generally contract out to 3rd parties for web development? I've rarely, if ever, seen a game company list a web development job (including dice/monster/etc), with the exception of Blizzard. Thanks for your time.

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jpetrie    13106
I'm gonna kick this over to the Business forum, because Obscure and tsloper are so much better at answering these sorts of queries than I am.

My quick take on your situation will be: forget what they have listed, call them and see if they have any openings. You may also want to look at the job listings on this site, and poke around gamesindustry.biz.

I know the company I used to work at did our web-dev stuff in house, but that's usually one of those positions you don't often see advertised. Since it probably gets done by some random IT guy or web-savvy engineer, you may have a shot at an internship doing that sort of thing if you've got a killer portfolio.

There's an ACM SIGGRAPH mailing list that sends updates about graphics-related jobs every so often - they cover games, film, animation, and web stuff. You might want to look into that. I don't remember what it's called or where exactly you sign up, unfortunately, and I'm not able to access my email right now to look it up.

Also, where are you located?

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Where do you live? I'm in the process of (hopefully) getting a QA job myself soon. From what I've experienced so far, yeah working for the publisher and not the developer seems like a less pleasant experience but the quantity of jobs available through publishers (like Microsoft) is much higher and is a good way to get some QA experience so that you can then apply to the studio you want to work for, and not just be another applicant off the street with zero experience.

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Obscure    175
Quote:
Original post by wyrd
I don't particularly have any current up-to-date skills, other than web development. In any case, I was hoping to get into the game industry through the QA department, and use it as a learning experience as to how the game industry really works. Perhaps from there I'll be able to find a better position within the industry.

So to translate you want to get an entry level job in an industry you don't really understand, in the hope that it will somehow lead you to some unspecified better job, which you don't have the skill for. - This is without a doubt the worst life plan I have seen in a long time.

Game development requires passion. You don't get into the game industry and then become a programmer. You get into the game industry because you already ARE a programmer and you passionately want to do it all day. Along with the passion you need skill. You won't move from testing to any other (unspecified) job unless you have the necessary skill (and qualifications).

If you want to get anywhere in game development you need to know what it is you are going to do (and you need to feel passionately about doing it). Then you need to identify what qualifications and skills you need to do the job and set about getting them. Then, when you have the necessary skills and qualifications you go about getting an entry level job with a clear idea of where you want to end up.

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Tom Sloper    16040
http://www.sloperama.com/advice/lesson5.htm
http://www.sloperama.com/advice/lesson24.htm
http://www.sloperama.com/advice/lesson27.htm

Those 3 articles answer the OP's questions (consider them supplementary to Dan's post).

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yaustar    1022
Quote:
Original post by wyrd
I've been looking on monster.com and dice.com for QA jobs, unfortunately they're all posted by recruiters and the like. If I remember correctly, those are the folks I should be staying away from, and should apply for jobs directly at the companies. I've searched around these forums, and found a few great sites (gamedevmap.com and craigslist.com). Unfortunately all of the company sites I've visited do not have any QA jobs listed.

Testing jobs from EA.
Web developer from the same place

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wyrd    112
Quote:

This is without a doubt the worst life plan I have seen in a long time.


Well that's just rude and quite uncalled for. I never said anything about a life plan. I've also read several places that QA is a great way to get your foot into the door.

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yaustar    1022
Quote:
Original post by wyrd
Well that's just rude and quite uncalled for. I never said anything about a life plan. I've also read several places that QA is a great way to get your foot into the door.

What Obscure is referring to is this comment:
Quote:
Perhaps from there I'll be able to find a better position within the industry.

This implies you actually don't know what you want to do in the games industry, just you want to be in the industry. QA would be more of a 'filler' while you figure out what you want to be rather then a stepping stone to where you want to be.

You say that you have up to date web skills, like at marketing/PR positions. A lot of publishers would want web developers for promotional material at games launch.

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