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assembly shader model 4.0

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Hi, in the SDK docs I could not find a reference on the shader model 4.0 assembly instructions. Am I just not finding it or does it not exist?

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As far as I know, it doesn't exist. (Or rather, you can't use assembly language shaders at all in DX10, regardless of shader model)

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Well you can still call fxc and see the assembly the compiler outputs for 4.0. Some of the ASM instructions are new to 4.0, so would be nice to have a reference.

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