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Obj file format - ZBrush 3 and Cinema 4d v10

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Hello, I have a strange problem. I save my mesh in the object file format. In ZBrush 3 the models work perfect but if i load the mesh in cinema 4d i have to verticaly mirror the texture otherwise the texture coordinates are wrong. Is this a problem with Cinema 4d or am i making something wrong saving the mesh? Thanks a lot!

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