All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
24
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
List iterator question
General and Gameplay Programming
Programming
Started by
Turold
August 11, 2007 08:02 AM
1
comment, last by
Turold
16 years, 8 months ago
Turold
134
Author
August 11, 2007 08:02 AM
Does list iterator remain valid after some insertion or deletion operations on the list?
Cancel
Save
Advertisement
SiCrane
11,840
August 11, 2007 08:05 AM
In std::list, an iterator becomes invalidated if the object it refers to is erased. Otherwise the iterator remains valid.
Cancel
Save
Turold
134
Author
August 11, 2007 08:06 AM
Cool, thx :)
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
Do your part to stop global warming and climate change
GDNet Lounge
C++ how do you use dependency injection?
For Beginners
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
Advertisement
Recommended Tutorials
Streaming Wave Files with DirectSound
Graphics and GPU Programming
Business Planning Part 2
Business and Law
Unity Addressables Hosting: Amazon S3 in 4 Steps
General and Gameplay Programming
Developing a GUI Using C++ and DirectX Part 2
Graphics and GPU Programming
DigiPen Academy - Introduction to Game Design Lessons - Using Scratch
Game Design and Theory
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top