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Collision detection

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Can someone please point me to a good collision detection tutorial for 3d,that takes me from the basics all the way up to a proficient level?I understand some 3d maths.I know vectors,matrices,lines,quarternions,spheres(sounds wierd but sorta rusty on this), so I don't think I'll have a big problem understanding. Thanks in advance.

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This topic is 3774 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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