[java] Java physics

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2 comments, last by DeusFacticius 16 years, 7 months ago
Ok well i have been programming in java for a while now and lately i have been wanting to get into some physics programming with it. Just to create those little mini games where you just continuously throw blocks at towers of blocks and all that. So i was wondering if someone could help me to get on the right track and point me toward some tutorials and resources. Thanks.
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Also i have found the Phys2D engine from kevinglass and i installed it and everything but when i try to compile one of the demos it says it cant find the AbstractDemo extension...Can someone help me get started with this? Or show me to some tutorials, because i have been searching around and there seems to be nothing for this.
You can probably ask in the Slick forums. http://slick.javaunlimited.net/

There is a Phys2D sub forum there.
"None of us learn in a vacuum; we all stand on the shoulders of giants such as Wirth and Knuth and thousands of others. Lend your shoulders to building the future!" - Michael Abrash[JavaGaming.org][The Java Tutorial][Slick][LWJGL][LWJGL Tutorials for NeHe][LWJGL Wiki][jMonkey Engine]
there also exists java bindings for ODE called OdeJava found at http://odejava.org/

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