I am looking for a team to stop developing project alone and start doing bigger things. I would like a team that is organized and serious even of it is just a hobby. I don't want a project to be dropped every week and the team to disband after 2 months. Even though it is a hobby the quality and complexity of the game should be on par with a game that would be released on a major platform.
I have experience with UE4, Unity and making my own engine with OpenGL. I prefer UE4 for 3D and Unity for 2D but I am willing to work with both.
Every one of the games I worked on (personal project) involve multiplayer and netcode, I used what UE4 provided but for unity I used Forge Remastered which gave me a bigger control on how to optimize everything.
I play several instruments, know about game design and am able to do small modeling task but I am before everything a programmer.
I play mostly competitive fighting games these days (SFV, MvCi, GG, T7) but before I started getting serious into these types of games it was mostly FPS (CS1.6, UT2k4, Quake 3) and Dota-like. As you can see I love competitive multiplayer games but I play solo games too. I have a preference for darker theme games(F.E.A.R, HL, Shin Megami Tensei/Persona, Last of Us, SH2, RE7) even though I play everything offering me a challenge or some peace (Don't Starve, Stardew Valley, Darkest Dungeon, Zelda etc).
I do have several ideas for games with a very clear direction gameplay, marketing and art but I am not looking for a team to work on my ideas, I just have them if needed.
Feel free to ask questions here or PM me if you prefer.
I planned to make a game like star citizen. In this game player can travel through the space ,explore the planets, Hunt the different creatures, drive the space ship, explore different regions in universe, destroy the space stations and also player can go anywhere in the universe and meet aliens and so on
Did you like this idea?
Please give me reply so that I can easily understand what you want.