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Great_White

What is the best book on Data Structures in C++?

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Hi, I am looking for a very detailed book about Data Structures and their implementation in C++. It can be intermediate or advance no problem for me. Which one should I buy?
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I have a number of books by Aho and Ullman that I found useful. The "C++" part should be largely irrelevant, so I wouldn't neccessarily constrain yourself to that if you want a really good book.

Check Amazon, there are tons.
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Algorithms in C++, 3rd edition
Robert Sedgewick
ISBN: 0201350882

This is the book I used for my data structures class. It has good material on a good selection of useful data structures. There is a second book which just focuses on B-Trees I believe. It has examples of the common functions you perform on each data structures and covers the pros and cons of each. Its also a pretty handy reference in case you are doing anything and need a quick refresh of how something works.

I personally haven't looked at any other books. So, I can't really tell you how it compares to the other stuff out there. It was very good for my purposes though.
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Data Structures for Game Programmers is pretty good. And it has source code with simple game demos. You can find a lot better price than this I am sure:

http://www.amazon.com/Structures-Programmers-Premier-Press-Development/dp/1931841942
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I would recommend against any of the data structures for games, etc type books as most of them lack real depth. I would honestly look at one of the three standards, which is Cormen (Algorithms), Sedgewick (Algorithms in C or Algorithms in C++), and Alho.
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I have the Cormen's book its a great book but only shows algorithms in pseudocode. I need a C++ implementation with modern design patterns. Sedgewick book seems good, How about Drozdek's book ?
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I recommend Cormen et al's book. Pseudo code is in many ways better than C/C++ for such a book - by having to work out the implementation yourself rather than just rote copy you learn more.
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