about the framework of a game...
Depends on what you want to do...
//GameLoop
while(!Exit)
{
GetInput()
MoveStuffAround()
BlowStuffUp()
DrawFrame()
UpdateSoundBuffer()
}
Magmai Kai Holmlor
- The disgruntled & disillusioned
//GameLoop
while(!Exit)
{
GetInput()
MoveStuffAround()
BlowStuffUp()
DrawFrame()
UpdateSoundBuffer()
}
Magmai Kai Holmlor
- The disgruntled & disillusioned
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement