Jump to content
  • Advertisement
Sign in to follow this  

Nvidia Hardware Shadow Mapping with ForceWare 61.71

This topic is 4018 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I'm talking about nvidia hardware shadow mapping.
In ForceWare 61.71 and later, any texture instruction (tex2D, tex2Dlod, etc.) will work correctly with shadow maps.
Is this working with texCUBE and if yes, how ? EDIT: "NV HW SM" is not an appropriate subject line. EDIT: I agree with you, I'm sorry for this. [Edited by - Woodchuck on September 17, 2007 10:28:19 AM]

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!