Texture Mapping & OPENGL
Texture Mapping & OPENGL
I want to cover a teapot surface with a figure. I want to tile the figure on teapot.
1-) How can I do it?
2-) How can I find a sample code for it?
Hey,
I won't help you with texturing, but here is a code that creates teapot from scratch (at least it looks like):
http://www.opengl.org/resources/code/samples/simple/teapot.c
I won't help you with texturing, but here is a code that creates teapot from scratch (at least it looks like):
http://www.opengl.org/resources/code/samples/simple/teapot.c
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