Jump to content
  • Advertisement
Sign in to follow this  

[PacketSniffing] Tcp packet ordering and SIO_RCVALL.

This topic is 4077 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When using ioctl() to set SIO_RCVALL in order to be able to use recvfrom() to "sniff" all incoming and outgoing packets, will TCP packets already be "ordered (arrive in same order as sent)" and and reliable in the sense that a copy of an already received packet can arrive at a later time? Or does SIO_RCVALL hook the packets before the tcp implementation have done its work, and you have to do this ordering and detecting dupes yourself? Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!