Jump to content
  • Advertisement
Sign in to follow this  
monkeyman

Huge terrain flythrough with shredding..

This topic is 3921 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

301,989,888 polygons, 24,576*24,576 texture. This terrain was artificially resized from a low-res texture and heightmap set(8192*8192). I'm running these from a single laptop, I could go larger with a fat workstation and/or multi-system setup (databases can be split and distributed across a network). I'm looking for extremely high-res datasets to test with, if anyone is interested goto www.gcengine.com
">

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!