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Kwilco

SDL_gfx build problems with VS2005

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I planned on using SDL_gfx for sprite rotation in my asteroids-like game, but I get linker errors when I try to compile by just including the headers. Since I do not want to license my program under the LGPL, I can't modify the files to get rid of the DLL stuff. So, I need to build SDL_gfx so I can link to it. The instructions on the site were useless: To create a Windows DLL using VisualC: vcvars.bat copy VisualC/makefile nmake So I found some better instructions by searching gamedev's forum. Sure enough, someone else had the same problem. So, I found the makefile in the package, copied it to the main package directory, ran vcvars32.bat, moved nmake to the package directory, and ran it. Just like the person in the old topic, I get: Microsoft (R) Program Maintenance Utility Version 8.00.50727.762 Copyright (C) Microsoft Corporation. All rights reserved. makefile(12) : fatal error U1035: syntax error : expected ':' or '=' separator Stop. This was unanswered in the last topic, and I was hoping for a solution. Any help would be much appreciated.

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I does indeed come with a project file. Well, I'm not exactly sure how to use the project file to compile to .libs or .dlls. If could give me some advice, or point me to a resource about it, I would be much obliged.

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