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[java] JOGL and Shaders?

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Hi everyone, anybody here who has ever used shaders (created with fx composer e.g.) in JOGL? I saw that there is an "CgGL" object you can create. I also stumbled over sourcecode that loads vertex- and fragment shaders separately (though they're in the same file when I write them). maybe you know a better way to load a shader file directly? thanks in advance, nick

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