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OpenGL OpenGL and Images

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I''m working on this project with OpenGL, and I need to load an image and display it in a window. I''ve followed some demo code exactly, but I think it was written for an older version of OpenGL. I''m using a borland C compiler, and when I execute my program, the image comes up in the window, but then the application immediatly terminates, and in my command prompt window, I get the following message: GLUT: Warning in <>: The following is a new check for GLUT 3.0: update your code. GLUT: Fatal Error in <>: redisplay needed for window 1, but no display callback. What, exactly does this mean? What should I be looking for in my code to change? Thanks in advance, -Jim

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