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Horde3D 0.12 brings cross-platform compatibility

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A new release of the open source graphics engine Horde3D is available for download. The new version adds cross-platform compatibility and integrates a basic Parallel Split Shadow Map implementation for improved shadow quality.

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Thanks for the feedback.

This is strange, I never had such problems under XP. Must be something with the SDL if it happens on key presses. Does anyone else experience this problem?

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hmm i have no idea..in my own sdl application its ok..
i have also found it crashes with f11, why not also with f2-10??
im on msi notebook with amd turion 64x2 and nvidia 7600go, but i think it shouldnt matter..

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I think I know why it crashes when hitting F1.

The app tries to enter fullscreen mode with a resolution of 1280x1024. If you have a widescreen monitor the available video modes are different. I will have to handle that in the code...

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