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Testing Job

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Making games is very interesting. The only thing I've done is an RPG on my younger sister's RPG maker. Other than that I play lots of games. I find it funny when people give me the reaction of being surprised that me a "girl" plays a lot of video games. However I may be behind at the moment. My main reason for this board is to ask: "How can I get into the testing games job?" I really want to do this, but haven't gone to school for it yet.

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Hi Haruka,
Read these articles:
http://www.sloperama.com/advice/lesson5.htm
http://www.sloperama.com/advice/jobapp.htm
http://www.sloperama.com/advice/lesson27.htm
http://www.sloperama.com/advice/links.htm
BTW, There is no school to go to for getting a QA job.

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Quote:
Original post by tsloper
Hi Haruka,
Read these articles:
http://www.sloperama.com/advice/lesson5.htm
http://www.sloperama.com/advice/jobapp.htm
http://www.sloperama.com/advice/lesson27.htm
http://www.sloperama.com/advice/links.htm
BTW, There is no school to go to for getting a QA job.


That's not entirely true. There may not be schools for QA specifically, but there is a degree for QA.

http://www.cnuas.edu/Programs/DegreePrograms/QA/BachelorQualityAssurance.asp

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Quote:
Original post by tleblanc3
There may not be schools for QA specifically, but there is a degree for QA.
http://www.cnuas.edu/Programs/DegreePrograms/QA/BachelorQualityAssurance.asp

How about that. I'd be very surprised if they have any classes about video games in that program...

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Quote:
Original post by tleblanc3
http://www.cnuas.edu/Programs/DegreePrograms/QA/BachelorQualityAssurance.asp

wwwwow. I guess if Fake Game Development School is too demanding, there's another step down.

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If the game designer is the chef, the programmer is the oven mechanic, and the artist is the butcher, then the QA staff are the abattoir workers. Furthermore, the junior QA staff are the ones who have to sort the sphincters from the intestines.

Why aim for a job in the slaughterhouse when you can work in the kitchen?

You haven't been watching those "game tester" ads on TV have you?

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Sneftel wrote:
>I guess if Fake Game Development School is too demanding, there's another step down.
tleblanc3 wrote:
>This makes me sad.

You guys understand the difference between QA Science and Game QA, don't you?

Hodgman wrote:
>You haven't been watching those "game tester" ads on TV have you?

There are game tester ads on TV???

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Every time someone mentions TV ads for game schools or QA, it makes me wonder what the heck they are talking about. I've seen some ads for DeVry before, but that is about it.

Quote:
You guys understand the difference between QA Science and Game QA, don't you?

Apparently they don't.

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Quote:
Original post by tsloper
You guys understand the difference between QA Science and Game QA, don't you?

I do, and judging by the curriculum it seems that this would be poor preparation for any software development QA career.

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Quote:
Original post by zer0wolf
Every time someone mentions TV ads for game schools or QA, it makes me wonder what the heck they are talking about. I've seen some ads for DeVry before, but that is about it.

Besides DeVry, the other main offender is Westwood College. They may not run the ads nationwide. Their ads tout their "game design" classes - actually they offer programming courses, not game design.

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Quote:
Original post by tsloper
Quote:
Original post by tleblanc3
There may not be schools for QA specifically, but there is a degree for QA.
http://www.cnuas.edu/Programs/DegreePrograms/QA/BachelorQualityAssurance.asp

How about that. I'd be very surprised if they have any classes about video games in that program...


Probably not directly, but I can see several cases for it QA science:

"Evaluate the Slim Line PS2. Observe how the ribbon-wire connecting the laser to the main board can twist up, permanently damaging the disc with a deep concentric gouge. Also observe that any pressure on the lid results in similar, although less extensive, disc damage.

"Q1. If increased quality costs $X per unit and the rate of product returns is Y, what is the break-even point where profitability occurs?

"Q2. Based on your observations, how many months should the product warranty be? Justify.

"Q3. Based on the attached market research, determine that percentage of customers will complain. Provide the mode and variance of the probability.



&c.

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