int Tiles[TILES_Y][TILES_X];
bool CTileMap::Save(std::string filename)
{
int i, c;
std::ofstream MapFile;
MapFile.open(filename.c_str());
for(i=0;i<TILES_Y;i++)
{
for(c=0;c<TILES_X;c++)
MapFile << Tiles[c];
}
MapFile.close();
return true;
}