[XNA]Creating levels

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1 comment, last by ViLiO 16 years, 6 months ago
Hello, I am new to XNA, and would like to create one single level to play my game in. The game is going to be 3D, and the player is always on one place on the map. level The blue part of the image is the place where the player has to be, and the rest of the image is the surrounding. Could anyone tell me how to create a map(level) to use this in XNA? -Create the map in 3DS Max and then export it? -Use a common map format? Thanks in advance, Maarten
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Anyone? :'(
Quote:Original post by maartenw
Could anyone tell me how to create a map(level) to use this in XNA?
-Create the map in 3DS Max and then export it?
-Use a common map format?
You could do either really.

The simplest way would be to use a mesh format XNA already supports such as .x or .fbx

There has been a good deal of work by XSI on the XSI Mod Tool and it should work well with XNA now (also, it is free). My suggestion would be to use that to create your level geometry.

Regards,
ViLiO
Richard 'ViLiO' Thomasv.net | Twitter | YouTube

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