[XNA]Creating levels
Hello,
I am new to XNA, and would like to create one single level to play my game in.
The game is going to be 3D, and the player is always on one place on the map.
The blue part of the image is the place where the player has to be, and the rest of the image is the surrounding.
Could anyone tell me how to create a map(level) to use this in XNA?
-Create the map in 3DS Max and then export it?
-Use a common map format?
Thanks in advance,
Maarten
Quote:Original post by maartenwYou could do either really.
Could anyone tell me how to create a map(level) to use this in XNA?
-Create the map in 3DS Max and then export it?
-Use a common map format?
The simplest way would be to use a mesh format XNA already supports such as .x or .fbx
There has been a good deal of work by XSI on the XSI Mod Tool and it should work well with XNA now (also, it is free). My suggestion would be to use that to create your level geometry.
Regards,
ViLiO
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