Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Little problem with resolution

This topic is 6358 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Please help me. Could any body tell me why my Voodoo2 using openGL (i really use opengl), using 640 x 480 don''t paint correctly on all the screen. I mean, with that resolution a fullscreen on blue (ej.) only appears at the middle of the screen and not on a fullscreen. With 800 x 600 all goes ok, but full of efects it goes slow so I need 640 x 480. Thks

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!