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udvat

Bump mapping by CG

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I read the bump mapping tutorial from http://www.blacksmith-studios.dk/projects/downloads/bumpmapping_using_cg.php I downloaded the source and try to compile it using Visual Studio 2005 . I got many linking errors because of 2 library files. LogLibrary.lib(Log.obj) : error LNK2019: unresolved external symbol "public: void __thiscall std::_String_base::_Xran(void)const " (?_Xran@_String_base@std@@QBEXXZ) referenced in function "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::erase(unsigned int,unsigned int)" (?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z) TextureMgr Library.lib(TextureMgr.obj) : error LNK2001: unresolved external symbol "public: void __thiscall std::_String_base::_Xran(void)const " (?_Xran@_String_base@std@@QBEXXZ) LogLibrary.lib(Log.obj) : error LNK2019: unresolved external symbol "public: void __thiscall std::_String_base::_Xlen(void)const " (?_Xlen@_String_base@std@@QBEXXZ) referenced in function "protected: bool __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Grow(unsigned int,bool)" (?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IAE_NI_N@Z) TextureMgr Library.lib(TextureMgr.obj) : error LNK2001: unresolved external symbol "public: void __thiscall std::_String_base::_Xlen(void)const " (?_Xlen@_St Plz suggest what should I do?

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