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medevilenemy

Spacecraft Design

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I'm working on a space-shooter game atm, and I'm rather curious what everyone wants to see in the ships. Any particular styles/etc that you folks like? (i'll post some screenies of some models if there is enough of a reason)

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so much for a serious topic [wink]. Perhaps some more information would be helpful. The game itself is fully 3D, so appropriately modeled and designed ships are a must. I have designed a very large number so far, but I figured it would be a good idea to ask potential players what they'd like to see. I'm thinking of having the player's ship start out as a corvette and give the player a bigger more powerful ship once or twice later in the game as the missions progress. It will have a linear mission-based plot, but I'll probably throw in some side things as well. In terms of tech level, weapons will be mostly projectile based (IE: railguns/coilguns) with a few limited energy weapons, some torpedo weapons, and energy shields. Don't know about FTL yet (haven't decided). The player will have a fixed set of primary weapons, and a secondary weapon which can be replaced/upgraded. The player will be able to control power distribution (so as to favor shielding or engines or weapons or whatever)... still working on a lot of design stuff.

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how about some degree of customization, if your going to let them upgrade anyway just have the ships a collection of parts that can be dynamically assembled, it will be a bit harder to program but can save you time in content creation and allow for more unique enemy / friend / npc ships

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While I do like Prinz Eugn's ultra-detailed Gundam-ish space ship style, I'm also fond of a retro 50s sci-fi like look; with everything being sleek curves and shiny metal (Here's an iStockPhoto if you want to know what I mean; do a Google Image search for "50s rocket", "50s spaceship" and so on for more examples). I'd probably go in that direction myself if I were to make one of the space games I've got in my design scrap-book; it's a bit different from most space games.

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