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Introducing perspective

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Hi, I made a simple 3d library using matrices. I can draw simple 3d shapes, but I have no 3d perspective. I'm reading examples around the net trying to find an example of how to introduce perspective. Do I just apply some perspective matrix onto each 3d model or something before drawing to screen? Thanks for any info.

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This topic is 3718 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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