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cellular automaton fluids?

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Anyone know anything about cellular automaton fluid dynamics? Feasibilities to games? I'm messing around with my fluid solver (Stam's paper), and I can't help but notice that it is sort of like a cellular automaton.

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This article first appeared in GPG3, I've been meaning to try it for years but still haven't gotten around to it: http://home.comcast.net/~tom_forsyth/papers/cellular_automata_for_physical_modelling.html

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You could also check out sci.physics.foundations on Usenet. There is a recent thread there regarding automaton simulation of pretty much everything.

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Yeah, actually I bought ANKS. I lost it along with a whole bunch of crap that was in my car when I left it unlocked :( It was in my backpack.

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