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windows vista flash problem

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i only render 10000( 100 x 100 ) points to screen, it works right on xp. But on vista from some camera position, the 2 of the 10000 points is lost. Not disappear permanently when changing camera position the 2 point get flash. The same thing happened when i use VS skin. some face lost... I am using dx9 xp is a ATI card vista is a nV. Thank for any replys.

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Have you run your code on both OS's using the reference rasterizer? If you ever suspect differences between hardware/drivers/OS's then you need to check it against a consistent and standard reference.

It'll be extremely slow to execute, but it will confirm whether it's your fault (your code is using a feature incorrectly) or the hardware vendors (whichever IHV implementation differs from the RefRast is the bad one)...

hth
Jack

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