Jump to content
  • Advertisement
Sign in to follow this  
tonyg

Drawbox, drawcircle etc for IDirectDraw?

This topic is 3935 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am using DX7 (still) There is a DirectDrawSurface7.DrawCircle method along with SetDrawstyle and SetFillstyle. What is the equivalent for IDirectDrawSurface7? Thanks for any help.

Share this post


Link to post
Share on other sites
Advertisement
[wow] DX7. Are you writing software for a museum piece? [lol]

From a quick scan of the documentation it would seem that the functions you mention were added to the interface for VB6 only. At a guess they'll be implemented via GDI and the ::GetDC() mechanism...

hth
Jack

Share this post


Link to post
Share on other sites
Quote:
DX7. Are you writing software for a museum piece?

It's been commented on a few times. However, I'm working with BlitzMax which is still DX7.
A kind soul has created a DX9 driver but the same problem exists.
Can't say I understand the GetDC mechanism but I will have a look.
Thanks

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!