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OpenGL Direct3D MD5 Viewer

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i was wondering if anyone knew of a port of any of the openGL MD5 viewers that are floating around the internet. i have started to port from openGL to directx, however, i have encountered a few problems. trying to render only one of the mesh's, the head, my vertices get tangled. out of the 256 vertices that make up the head, and 494 tris that render it, all but approximately 15 of the triangles render properly, and then they blow up around his forehead area. the skull and jaw render out properly. thanks for any help in this area that anyone can provide.

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