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OpenGL ctrreectrl in opengl window

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Hi, I am using a ctreectrl inside an opengl window. When creating a ctreectrl you should pass the create function a CRect class to indicate the size of the ctreectrl. I am using the same coordinates used to create this control in my glortho function so that the control fits the whole window but it seems that the ctrrctrl has its own device context. Do you know how I can solve this? Thanks

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