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DirectX 7

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Guest Anonymous Poster
They cover everything but DirectDraw

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Guest Anonymous Poster
thanks for the info, although it wasn't what i hoped for , i was hoping to hear that DirectDrawSurface7::Blt would support alphablending through the HAL/HEL...

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I noticed that the articles failed to mention much about DirectDraw, and from that and what Kevin said, it looks like they yet again fail to meet their promise of supporting alpha blending. Since people have been asking for it for so long, it seems like they would mention it if it were there.

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No alpha blending support? Well that sucks. I'm REALLY tired of having to do it in software...toooo sloooow....

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Guest Anonymous Poster
I beleive that Microsoft plans to merge DirectDraw and Direct 3D, and actually the most logical thing to do...

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I agree. By rendering a 2D bitmap as two triangles you're able to use 3D hardware acceleration, including features such as alpha blending.

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Can anyone tell me what new features DirectX 7 will bring for DirectDraw? I heard something about alpha blting, can anyone confirm this?

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