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Creating your game Framework for multiple games?

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Hi, I made a beginning game framework, no it's not a game engine, for I didn't want it just for a 2d scroller, or a 2d top down, or a puzzle but I wanted the input, main, graphics, sound, and text to be loaded, and displayed the same, so if I didn't want to make a game engine for the others then I wouldn't have to do a lot of work. Well, I made a small framekwork that did all that i listed up there, but I didn't know how to copy, or use that in a new project, so I added all as existing class in multiple classes, then I saved each one to a specific folder for that project; however, going back to work on my framework I realized that damn I changed the files. Good thing I had a back up, so my question is How do I load multiple source files, and headers to a project without having to open each one in WordPerfect and a bunch of copying and pasting?

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Generally if you're making a framework you compile it into a library. Then you just need to set up the include directories/linker paths correctly in your game project and you can compile in your framework library.

-me

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