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Cuajin

XNA Sky

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I'm trying to make a good sky for my engine. I'm using a skydome right now, but I really don't like how poor it looks. What is another method I could use that looks much nicer and can be done in XNA? Don't say skybox please hehe. Thank you for your time.

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What exactly is looking poor on your current skydome ? Does it look blocky, distorted, or are the colours off ? Chances are, that the textures you're using are just not appropriate for a (rather large) sky, or that the projection is wrong. Can you post a screenshot ?

A skybox is a very popular and easy to implement technique. And it can look really good, usually much better than a dome. In the end, it all depends on the textures you have. Although they're not always easy to find, make sure you're using the highest resolution ones you can get.

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