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pshoemaker

Numenta Challenge: GAME

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I've been reading the posts on this site for a while, and it is clear that many of you are focused on AI and Gaming. In discussing games with a lot of the engineers I work with (development tools engineers and such), it is clear that they don't understand playability like all of you do. So I figured I'd send this post out to all of you. I work at Numenta, a company founded by Jeff Hawkins to focus on an implementation of the way the brain works. As we've done more and more work on this platform, we created a simple demonstration application called Pictures, that does simple pattern recognition based on the way the brain works. Electronic Arts came to us, and gave us this idea of creating a contest: Turn that Pictures _example_ into a game. The problem that I see, is that the Numenta audience are mostly AI focused, and less game focused. So I'm extending this to you. Go to http://challenge.numenta.com, and see what the contest is all about. My guess is that you could figure out our APIs and create a playable game much faster than your non-gaming counterparts. What do you think? Phillip Shoemaker aka Numenta-Phil Numenta, Inc.

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Interesting; I don't know what HTM is all about, but it plays like a NN designed for character recognition.

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Well, it is not a neural network, and it is so much more than a character recognition engine. Check out the platform and you'll see what else you can do with the system.

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