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3d game studio a7 or XNA ?

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Hello all, i am a 3d modeler who has been cookin up a project for some time now, and with mediocre success. reason being is that i lack the programming skills needed to make everything go. now in the past few months i have stumbled across various engines and one in paticular is 3d game studio ver. a7, it uses scripting instead of programming which takes care of the dirty work. On the other side i have been really checking out XNA and i must admit i am impressed but what about its ease of use and the other side u have 3dgs which is simple but u put in 5-8 hours on a model and u have to chop it down to nothing because the engine will crash so u have to go really low poly. so what would you do? and is there someone who has used these ?

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