How to render the backface?

Started by
0 comments, last by MJP 16 years, 5 months ago
There is a cube,how to render the backfaces of the cube into the depth buffer?
Advertisement
You would simply enable front-face culling and disable color-writes to do this. However the specifics of doing this will depend on the API you're using, and how your vertices are set up.

This topic is closed to new replies.

Advertisement