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How to save bitmap from Texture I create

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How to save a bitmap from the texture I create(not load from a image file)? Could somone give me the source code or the web site?

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Although I'm not up on c++ too well what about the TextureLoader class? I think it has built in support for loading and saving Textures as bitmaps. If it exists in c++ of course?

-Devin

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