Drawing per-pixel in DirectX

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10 comments, last by mg_mchenry 16 years, 5 months ago
Success! Using the technique you have described, I got it to work! The only issue now is to figure out how this per-pixel memory mapping works ;) This shouldn't be that hard now... Thank you!
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Right, so you can subdivide a square to put plasma on it.


Or on not-a-square.

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