Advertisement Jump to content
Sign in to follow this  

Render to cubemap in Rendermonkey

This topic is 4097 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I have recently started shader programming in Rendermonkey. I am trying to do dynamic environment mapping therefore I need to render to cubemap but I can't do it. It seems there is no way to dynamically change the cubemap. I tried procedural textures but the problem is that the texture is rendered only once. I appreciate if anyone cane help me. Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!