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PokeDestiny

OpenGL Menu and Mouse

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I'm looking for code to create a menu that appears in the top right corner of an OpenGL window but does not freeze anything in the background, and code for editing the type of mouse used when it scrolls over the window or when it is in fullscreen. If you can email me a working example in C++ code to destinyol@yahoo.com or place a link to it in a reply to this post, it would be much appreciated. Thanks

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