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HLSL Tutorials

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Does anyone know of any web resources or tutorials for HLSL? Google seems to be failing me on this one. All I can come up with is vague sample code with no real explanations.

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Riemer's XNA Tutorials is an excellent reference for beginners. It walks you through the basics of using shaders and HLSL in Direct3D with not only code, but also in-depth explanations and diagrams that help illustrate how the rendering pipeline works. The actual application code it gives is in C#, but if you're working in C++ you should have no problem at all translating it.

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